Various moves will see the brawl switch a quick cinematic-style camera view to properly frame the action against the 3D backdrop. At the culmination of a match, the winning team's on-screen fighter will perform their own victory animation sequence. Characters can tag in and out at will, but having one be KO'd will end the round and begin the next with that character eliminated from the player's tag choices. With your trio of characters locked in, it's essentially a race to cause as much damage as possible across the 300 second battle window.
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